<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:ccmbenchmark="https://www.ccmbenchmark.com/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>Louise Monegier Du Sorbier : Dernier contenus</title><link>/account/louise-monegier-du-sorbier-24622</link><atom:link href="/account/louise-monegier-du-sorbier-24622" rel="self" type="application/rss+xml" /><language>fr</language><pubDate>Sun, 02 Aug 2026 09:21:54 +0200</pubDate><lastBuildDate>Sun, 02 Aug 2026 09:21:54 +0200</lastBuildDate><item><title>Le jeu, partie intégrante d’une transformation d’entreprise</title><link>https://www.journaldunet.com/publishers/1192188-le-jeu-partie-integrante-d-une-transformation-d-entreprise/</link><description><![CDATA[<a href="https://www.journaldunet.com/publishers/1192188-le-jeu-partie-integrante-d-une-transformation-d-entreprise/"><img src="https://img-0.journaldunet.com/K5G9GJPRRtPQpA7v3VtT6NSIN5k=/100x/smart/8bcf837169334f79b68d5a38071e3e2a/user-jdn/10019132.jpg" align="left" hspace="5" vspace="0"></a>Les marques succombent de plus en plus à la gamification afin de proposer une expérience client ludique qui intégre le jeu à leur stratégie de conquête et de fidélisation client. Mais est-ce suffisant ?]]></description><pubDate>Tue, 21 Feb 2017 12:46:41 +0100</pubDate><guid>https://www.journaldunet.com/publishers/1192188-le-jeu-partie-integrante-d-une-transformation-d-entreprise/</guid><dc:creator><![CDATA[Louise Monegier Du Sorbier]]></dc:creator><ccmbenchmark:content_author><![CDATA[Louise Monegier Du Sorbier]]></ccmbenchmark:content_author><ccmbenchmark:content_author_company><![CDATA[Adway Conseil (Groupe Square)]]></ccmbenchmark:content_author_company><ccmbenchmark:content_author_illustration>1</ccmbenchmark:content_author_illustration></item></channel></rss>