<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:ccmbenchmark="https://www.ccmbenchmark.com/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>S&amp;eacute;bastien M&amp;eacute;n&amp;eacute;trier : Dernier contenus</title><link>/account/sebastien-menetrier-1886</link><atom:link href="/account/sebastien-menetrier-1886" rel="self" type="application/rss+xml" /><language>fr</language><pubDate>Sun, 19 Apr 2026 05:51:17 +0200</pubDate><lastBuildDate>Sun, 19 Apr 2026 05:51:17 +0200</lastBuildDate><item><title>Les Serious Games, une tendance à prendre au sérieux</title><link>https://www.journaldunet.com/management/ressources-humaines/1029570-les-serious-games-une-tendance-a-prendre-au-serieux/</link><description><![CDATA[<a href="https://www.journaldunet.com/management/ressources-humaines/1029570-les-serious-games-une-tendance-a-prendre-au-serieux/"><img src="https://img-0.journaldunet.com/4x_Ltn2Icq8W3RjmlVIi1Fid04Q=/100x/smart/fa65b0b9cebe403da6ed4d989ef5f5da/user-jdn/11603.jpg" align="left" hspace="5" vspace="0"></a>Anciennement considérés dans le monde informatique comme une façon sympathique de faire du team building, les Serious Games semblent maintenant jouir d’une réputation bien différente sur les projets d’entreprises.]]></description><pubDate>Mon, 11 Jun 2012 10:02:06 +0200</pubDate><guid>https://www.journaldunet.com/management/ressources-humaines/1029570-les-serious-games-une-tendance-a-prendre-au-serieux/</guid><dc:creator><![CDATA[S&eacute;bastien M&eacute;n&eacute;trier]]></dc:creator><ccmbenchmark:content_author><![CDATA[S&eacute;bastien M&eacute;n&eacute;trier]]></ccmbenchmark:content_author><ccmbenchmark:content_author_company><![CDATA[So@t]]></ccmbenchmark:content_author_company><ccmbenchmark:content_author_illustration>1</ccmbenchmark:content_author_illustration></item></channel></rss>